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NickDevFE

Nick βœ“

2.7K followers
5 tweets
Communities: Build in Public AI Sources Official ThreeJS
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[video] img2threejs v1.3 is now available. πŸŽ‹ One photo β†’ procedural Three.js code. No meshes. No manual modeling. GitHub: v1.3 brings major improvements to geometry reconstruction, material generation, validation, and overall output quality. For this demo, I
Build in Public β€” 393.5K 274.0x 4.0K Jul 23
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[video] img2threejs - v1.4 is officially released πŸš€ This release is all about reconstruction quality. ✨ What’s new: 1. Real internal structures instead of hollow shells 2. More accurate colors & PBR materials 3. Fine-grained parts for complex animations 4. Better volumetric
AI Sources β€” 62.4K 35.6x 1.0K Jul 26
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[video] img2threejs is back. I’m getting ready to ship v1.3. Highlights: - Divine Eye: deterministic render validation before the final VLM review. - Better geometry reconstruction for more accurate 3D shapes. - Photo-grounded PBR materials instead of generic guesses. - Stronger
AI Sources β€” 49.1K 37.0x 926 Jul 22
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[video] One completely still photograph. Nothing moved - Nothing breathed. It is now a fully alive, fully controllable 3D character written entirely in pure Three.js code - complete geometry, full skeleton, full animations, and every part editable. Built with the img2threejs skill:
Build in Public β€” 25.5K 12.2x 323 Aug 18
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[image] A little sneak peek for the Three.js community This model was generated from a reference image with just ONE prompt. With img2threejs v1.5.1, we’re pushing much closer to the original reference while keeping the result structured, editable, riggable, and controllable in
Official ThreeJS β€” 24.6K 10.6x 228 Aug 22
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[video] Hey everyone πŸ‘‹ img2threejs is about to hit 10k stars ⭐️, so I had to celebrate the only way that felt right… by making a little Pikachu ⚑ This is 1.5-beta in action (still buggy, still not one-prompt magic, still very much a work in progress). Characters are finally usable
AI Sources β€” 19.3K 9.8x 71 Aug 5
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[video] img2threejs 1.5-beta is here One image β†’ pure, procedural, animation-ready Three.js code Characters are finally usable (still early, still buggy, but progressing fast) Made this little Pikachu to celebrate nearly 10k stars ⭐️ Repo πŸ‘‡
Official ThreeJS β€” 16.8K 8.6x 305 Aug 5
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[video] Hey Three.js folks πŸ‘‹ Took a completely still photo and turned it into a fully rigged, animated, and editable 3D character in pure Three.js (no Blender or GLB). Would love to hear what you think, does owning the actual code like this feel better than traditional meshes? Thanks
Official ThreeJS β€” 7.3K 3.5x 107 Aug 18
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[video] img2threejs v1.5.2 is out! Pushing image β†’ 3D even further with better animation, VFX, and interactive Three.js workflows. Here’s Raz running entirely in the browser. πŸ₯Š
Build in Public β€” 4.5K 1.7x 93 Sep 3