Columns:
| # | Tweet | User | Followers | Views ▼ | Ratio | Engagement | Posted |
|---|---|---|---|---|---|---|---|
| 1 | [video] Character designed in Blender, set up in Unreal with cloth and hair physics.
#UnrealEngine #gamedev #indiegame #b3d #bronze | @MJV3D ✓ | 2.4K | 73.4K | 30.4x | 982 | Jul 2 |
| 2 | [video] Working on some attack animations in Unreal.
#UnrealEngine #gamedev #indiegame #b3d #bronze | @MJV3D ✓ | 2.2K | 56.2K | 25.6x | 1.4K | Mar 26 |
| 3 | [video] testing the engine's asset system by importing tons of publicly available assets.
that's 3777 assets loaded in 1.4 seconds. probably could be faster still.
thanks @KenneyNL and @quaternius for providing so many high quality assets for free | @gdechichi ✓ | 14.0K | 37.1K | 2.7x | 524 | Aug 2 |
| 4 | [video] How long would you run around, with satisfying cloth & hair physics?
#UnrealEngine #gamedev #indiegame #b3d #bronze | @MJV3D ✓ | 2.0K | 33.9K | 17.0x | 764 | Mar 6 |
| 5 | [video] statemens like this are so dumb I don't even know where to begin. but I'll try. 🧵 | @gdechichi ✓ | 13.8K | 33.2K | 2.4x | 313 | Apr 27 |
| 6 | [video] this guy is building his game to run *entirely* on the GPU btw
everything is compute shaders | @gdechichi ✓ | 14.0K | 26.6K | 1.9x | 637 | Aug 8 |
| 7 | [video] I found this octopus-like model and added it to the game. I textured it, gave it a spinning animation, and made it spew black smoke, much like squid ink, to obscure the player's vision during its attack. Let me know your thoughts on how it looks.
#gamedev #indiegame #unity3d | @yeopstudio | 2.9K | 26.1K | 8.9x | 396 | Mar 15 |
| 8 | [video] Oh! Robot is a top-down shooting game featuring the catchphrase 'NEVER GIVE UP! NEVER SURRENDER!'
#WIPwednesday #IndieDev #GameDev | @GarageArts_Max ✓ | 901 | 24.0K | 26.7x | 556 | Feb 25 |
| 9 | [image] literally what *every* single professional developer is thinking right now | @gdechichi ✓ | 13.8K | 22.5K | 1.6x | 615 | May 6 |
| 10 | [video] Capturing the burning passion of mecha anime! 🤖
<Oh! Robot> is a fast-paced and dynamic arcade-style mecha top-down shooter.
Wishlist on Steam :
🔥NEVER GIVE UP! NEVER SURRENDER!🔥
#WishlistWednesday #mecha | @GarageArts_Max ✓ | 2.4K | 22.1K | 9.3x | 482 | May 19 |
| 11 | [video] people think crashes are hard to solve, but usually they are very easy to solve
now *these bugs*, those are a pain to solve
time to go figure out why I have corrupted vertices *only* for this asset 😅 | @gdechichi ✓ | 13.9K | 20.4K | 1.5x | 265 | Jun 4 |
| 12 | [video] Added a new enemy to my game!
Huge thanks to Amelia Teale for sharing this 3D model for free.
It fits the vibe of the first stage perfectly.
Thank you so much. Check the video below to see it in action.
#gamedev #indiegame #unity3d #ThePlanetarian | @yeopstudio | 2.7K | 17.5K | 6.5x | 398 | Feb 25 |
| 13 | [image] Unity: "you will be able to prompt full casual games into existence"
also Unity: | @gdechichi ✓ | 13.7K | 17.1K | 1.2x | 323 | Feb 18 |
| 14 | [video] I have been rapidly adding new enemies to my game lately. This bipedal elite monster has high health and scatters a wide spread of bullets at the player. Its weak point is not hidden, so just aim for the head.
#gamedev #indiegame #unity3d #ThePlanetarian | @yeopstudio | 2.8K | 13.8K | 4.9x | 158 | Apr 5 |
| 15 | [video] Navigation guide complete!
1. It shows the direction when you select a destination!
2. A sequence inspired by the vintage taxi 'empty' indicator.
🔥NEVER GIVE UP! NEVER SURRENDER!🔥
#ScreenshotSaturday | @GarageArts_Max ✓ | 2.7K | 12.8K | 4.7x | 151 | Jun 13 |
| 16 | [video] how many times can I open @kaigen3d before @unity opens once?
looks like 10 times flat. | @gdechichi ✓ | 14.5K | 12.6K | 0.9x | 393 | Sep 29 |
| 17 | [video] Update:
Working on...Arrows!
which apparently are more comfortable in bouncing off most of the time
well, gotta fix the attachment issues (Mine too 😅)
will working on Drawing the bow next
#unrealengine #indiegamedev #gamedev | @theabyssant | 234 | 10.4K | 44.3x | 102 | Feb 22 |
| 18 | [image] looks like I struck a nerve? 😉 | @gdechichi ✓ | 14.4K | 8.6K | 0.6x | 176 | Sep 26 |
| 19 | [video] Harvest Skies: Crop Dusting Simulator 🛩️
Run an aerial spraying business: take contracts, mix chemicals, fly low over fields dodging obstacles. Co-op up to 5 players.
Just opened our Steam page after 6+ months of dev:
Wishlists appreciated! | @ProjectFlyerOne ✓ | 596 | 8.3K | 13.9x | 62 | Mar 24 |
| 20 | [video] New AoE cards are ready! 💥
Wipe out enemies in droves! 🃏
Wishlist Stone of Adventure right now! 👇
#WishlistWednesday #Indiegame #CardGame | @Karno_Games ✓ | 1.6K | 7.8K | 4.7x | 54 | Jul 8 |
| 21 | [video] Experimenting with a new deployable bomb system!
♟️Early game: reinforcing positioning and meaningful decisions.
🧨 End game: cascading chain reactions wiping the entire board.
A lot of interesting design space to explore here.
#indiedev #gamedev #indiegame #roguelite | @theEskaton ✓ | 364 | 7.3K | 20.0x | 64 | Mar 31 |
| 22 | [video] Improving our combat VFX ✨
#gaming #indiegame #gamedev #DarkQueenofSamobor | @darkqueen_game | 280 | 7.1K | 25.3x | 86 | Mar 3 |
| 23 | [video] A Long Survive is now The Long Survival.
You spoke. We listened. 💙
We received your feedback and decided to give the name a new twist. What do you think? 👀
It will slowly start appearing across all platforms and social media over the next few days.
#vr #psvr2 #steamvr | @TheLongSurvival ✓ | 333 | 6.9K | 20.9x | 74 | May 28 |
| 24 | [video] Ever experienced driving peacefully in forest - I built this with threejs with codex 5.6 sol ultra .... I just offbeat styles like this .. (sound on)
should this be a game? | @chetanankola ✓ | 777 | 6.2K | 8.0x | 30 | Aug 25 |
| 25 | [video] Cloth and hair physics in Unreal, character made in Blender.
#UnrealEngine #gamedev #indiegame #b3d #bronze | @MJV3D ✓ | 2.3K | 5.7K | 2.5x | 149 | May 7 |
| 26 | [image] #ScreenshotSaturday
Currently porting 'Connected Clue( to new platforms, but I've already dived into my next project!
The title is a horror adventure game tentatively named "Project: Suture". I’m crafting a tense world within a 1918 hospital setting. | @shw1208 ✓ | 1.9K | 5.1K | 2.7x | 37 | Jun 20 |
| 27 | [video] Good day y'all!
Look at this new feature we just implemented: When you're playing our game on PC, the cursor changes depending on the starter companion you choose!
What do you think? | @theskyproject_ ✓ | 2.1K | 3.9K | 1.8x | 58 | Jul 12 |
| 28 | [text] 500K users is a huge milestone for ForgeGUI. It’s great to see more indie developers using AI to bring game ideas to life and explore what’s possible with faster, more accessible game creation. #IndieDev #GameDev | @Iam_roseb | 8.9K | 3.0K | 0.3x | 139 | Aug 21 |
| 29 | [video] Made this gorgeous home in 3D - everything procedurally generated
#threejs | @chetanankola ✓ | 756 | 2.7K | 3.6x | 50 | Aug 24 |
| 30 | [video] Working on some spear animations. #UnrealEngine #gamedev #indiegame #b3d #bronze | @MJV3D ✓ | 2.4K | 2.1K | 0.9x | 56 | Jul 23 |
| 31 | [text] 500K users on ForgeGUI is a big deal. More indie developers are getting access to AI tools that can help turn ideas into actual games. Feels like we’re still early in where this is heading. #GameDev #IndieDev @forgegui | @GladysOgbo8676 ✓ | 4.7K | 2.1K | 0.4x | 118 | Aug 21 |
| 32 | [video] I made 22 games with Fable 5 in 3 days. but they sucked.
I created a Game improvement agent using Opus 4.8 and now its working to increase the quality of the 22 games.
After the games have all been upgraded, the Game feed will resume generating new games | @MattMolinar ✓ | 990 | 1.8K | 1.9x | 34 | Jun 14 |
| 33 | [video] Welcome to Willowmere - first look from Cozy Village Life 🌿
Early access signup - | @Leon_Riskin ✓ | 8.8K | 1.6K | 0.2x | 30 | Sep 14 |
| 34 | [text] 500,000 users is a serious milestone for ForgeGUI. Seeing that many people exploring AI-powered game development says a lot about where the space is heading. Curious to see what indie devs build next. #GameDev #IndieDev @forgegui | @GladysOgbo8676 ✓ | 4.6K | 1.6K | 0.4x | 90 | Aug 18 |
| 35 | [text] 500K users! 🎮 ForgeGUI is proving that AI-powered game development isn’t just a trend. More indie creators are using these tools to turn ideas into actual games, and the momentum is only growing.
#IndieDev #GameDev | @Iam_roseb | 8.9K | 1.6K | 0.2x | 88 | Aug 19 |
| 36 | [image] We’re excited to reveal the new key art for Senatus! 🏛️
Huge thanks to Valentina Cossio for capturing the ambition and intrigue of the Roman Senate. Check out her work on Instagram as goethiam ❤️
Senatus is coming soon to Steam. Wishlist it today, it really helps us! | @summaexpedition ✓ | 2.5K | 1.2K | 0.5x | 31 | Jul 27 |
| 37 | [text] 500K users is a huge milestone for ForgeGUI. Seeing this many people explore AI-powered game creation shows just how much the indie game space is evolving. 🎮 #GameDev #IndieDev | @Iam_roseb | 8.9K | 1.2K | 0.1x | 79 | Aug 18 |
| 38 | [video] Hello fellow #gamedev and #indiedev's!
If any of you are interested, do check out our in development game ⬇️ | @KOTDthegame ✓ | 321 | 1.2K | 3.7x | 18 | Sep 7 |
| 39 | [video] Can’t believe still that I built this voyage experience with threejs, opus and codex! - pixel city is happening fosho | @chetanankola ✓ | 711 | 1.1K | 1.5x | 32 | Aug 18 |
| 40 | [text] ForgeGUI just crossed 500,000 users. Half a million creators experimenting with AI game development is a pretty strong signal that this space is moving fast. Excited to see what indie devs build with it next. #GameDev #IndieDev @forgegui | @Clarine322 ✓ | 7.7K | 985 | 0.1x | 80 | Aug 18 |
| 41 | [video] Meet Denal, the fluffiest starter Nori in our monster collector game 💫 | @theskyproject_ ✓ | 2.2K | 861 | 0.4x | 52 | Aug 28 |
| 42 | [image] "A niche game is a good sign. It means an audience exists. The bad case is having no niche at all."
Ivan Barroso (aka: @osvelhostempos): 20 years in games, years of it inside PlayStation, three books on the history of the industry.
We sat him down on what indie devs get wrong | @QUDO_games ✓ | 18.9K | 858 | 0.0x | 24 | Aug 6 |
| 43 | [video] This videogame might be just for you🪽 | @theskyproject_ ✓ | 2.2K | 828 | 0.4x | 56 | Aug 15 |
| 44 | [video] Moonfall Farms: the Moon cracked, its dust falls on the valley, and you farm under it.
Browser tab, three.js and R3F. Every mesh is a code recipe, 0 downloaded models. Free to level 6, then it reads a Solana coin. It opened today.
How does the harvest feel? | @MoonDustFarms ✓ | 1.3K | 818 | 0.6x | 48 | Sep 27 |
| 45 | [video] HEY!!!!!!!!!
So I'm making a jrpg about a really weird airport!!
It has rhythm game inspired turn based combat, and the demo is out now so I'd suggest you give it a try.
YOU'LL LIKE IT, I PROMISE!!
PLAY THE DEMO TODAY!!!!
DEMO: | @literalreptile | 713 | 749 | 1.1x | 52 | Sep 8 |
| 46 | [video] Added in rabbits
#gamedev #indiedev #godot | @LionCatDev2002 ✓ | 120 | 733 | 6.1x | 18 | Sep 20 |
| 47 | [video] My browser game is starting to look suspiciously expensive. but getting 60 FPS!
Pixel City just got a visual overhaul with Opus 5 Ultra Code.
Three.js. One browser tab.
Tiny city, mini GTA 3 energy. :D
This is how it looked before | @chetanankola ✓ | 964 | 722 | 0.7x | 16 | Sep 17 |
| 48 | [video] Little cutie😍 | @cloudli_13 | 2.4K | 664 | 0.3x | 9 | Sep 22 |
| 49 | [image] Y'all it's #ScreenshotSaturday so today is as great day as any to show off my game: A monster collector with semi-open platform-like world exploration.
Follow us now on Kickstarter to support development! | @theskyproject_ ✓ | 2.2K | 657 | 0.3x | 53 | Sep 26 |
| 50 | [video] #ScreenshotSaturday #スーパー開発デー
Without a weapon, you cannot fight monsters directly.
Use the environment to survive.
Lure monsters into walls, activate traps, or use bombs and other objects to deal damage. | @shw1208 ✓ | 1.9K | 616 | 0.3x | 27 | Aug 28 |