| # | Tweet | Community | Topic | Views ▼ | Ratio | Engagement | Posted |
|---|---|---|---|---|---|---|---|
| 1 | [video] Multiplayer lobby will be open this week, please shut the gate after you...... @tinyworldsapp | $TinyWorld | — | 16.8K | 0.6x | 128 | Jun 14 |
| 2 | [image] Deploying some updates including wallet fixes and multiplayer readiness.
If you want to join the lobby tests, please sign up / sign in (you can use your wallet), select an avatar / update your profile and then check out the community page on the web site, you should see me | $TinyWorld | — | 14.1K | 0.5x | 104 | Jun 16 |
| 3 | [video] Lots of performance tweaks to do, then pushing a build up. All this is coming:
- going to have different modes (floating islands, generative builds, full landscape builds)
- lots of optimisations plus profiles e.g. pixels
- adding lighting e.g. lamps etc for atmosphere
- more | $TinyWorld | — | 8.1K | 0.3x | 66 | May 25 |
| 4 | [video] Updates on @tinyworldsapp
- island building and optimisation is good -- UI and UX improvements are being worked on to make it EASY > EXPERT style with visual assistance and walkthroughs too
- avatars -- I've cracked at least for now a system of rendering 3D avatars with | $TinyWorld | — | 8.0K | 0.3x | 63 | Jun 11 |
| 5 | [image] Currently doing the testing on multiplayer simulations to bring in avatars with chat capability including AI powered ones too.
My plan will be to open up some test access times for holders to come in and "meet" within the space.
I appreciate people are eager to "play" and play | $TinyWorld | — | 6.6K | 0.2x | 147 | Jun 14 |
| 6 | [video] what is below a @tinyworldsapp tiny world? | $TinyWorld | — | 6.4K | 0.2x | 129 | Jun 14 |
| 7 | [video] Improved flight mode, two cameras, jumbotron shoutouts. @threejs is insane!!!
#youcanttaketheskysfromme | $TinyWorld | — | 6.0K | 0.2x | 87 | Jun 17 |
| 8 | [image] Locked into multiplayer -- avatar selection is in and end to end testing multiple players and chat etc.
I need to make sure safeguards are in place re the chat etc, and sort out T&Cs ad privacy policies. As a parent I am more than aware of responsibilities here. | $TinyWorld | — | 5.3K | 0.2x | 116 | Jun 15 |
| 9 | [image] Web site content is live and being continually refined and added to / improved. | $TinyWorld | — | 4.9K | 0.2x | 108 | Jun 13 |
| 10 | [image] Shits about to get real with fully articulated characters that can walk, run, jump, climb, ski, board, shoot, build -- and training has started for their trip to @tinyworldsapp | $TinyWorld | — | 4.5K | 0.2x | 68 | Jun 10 |
| 11 | [video] Water animation and building improvements | $TinyWorld | — | 4.1K | 0.1x | 62 | May 26 |
| 12 | [image] "Oh no another update"
Yes another update -- news is here and it's automated from agentic building progress, plus suggestions and roadmap updated with wave indicators and agents are building.
Shipping daily; going nowhere -- unlike other projects. | $TinyWorld | — | 4.1K | 0.1x | 83 | Jun 18 |
| 13 | [image] First Sponsor of @tinyworldsapp is @Autoincentiv3 -- and more to come :) | $TinyWorld | — | 4.1K | 0.1x | 83 | May 27 |
| 14 | [image] The tech stack behind @tinyworldsapp:
Part 3 - @NousResearch Hermes Agent -- with @OpenAIDevs codex 5.5 took care of a lot of the heavy lifting! | $TinyWorld | — | 3.6K | 0.1x | 98 | May 28 |
| 15 | [video] Sound effects next, then once the shields go up, canons will appear from the greebles on all sides, ready for WAR
We're on schedule for TinyWorld Battles this week
@tinyworldsapp | $TinyWorld | — | 3.4K | 0.1x | 54 | Jun 1 |
| 16 | [image] Huge news, Tiny Worlds -- updates coming to @tinyworldsapp -- re-focus on what is and was special about the project, as we welcome developer @SimonGFarmer to help me focus wave 2 and beyond.
What this is about is a refocus on the core foundation of the game, readying it for | $TinyWorld | — | 3.4K | 0.1x | 65 | Jun 26 |
| 17 | [image] Wave 2 is live, claim your unique worlds, more to come and wave 3 starts next week. @tinyworldsapp | $TinyWorld | — | 3.3K | 0.1x | 60 | Jun 29 |
| 18 | [text] So we have some initial foundations in place for multi-word experience in a mode where you can claim islands, rent out for resource mining and build on them to rent out to visitors, and visitors can claim spots on the island to rent from you / lease from you etc, and an economy | $TinyWorld | — | 3.2K | 0.1x | 48 | Jun 7 |
| 19 | [image] This isn't an AI mockup or 3D visual to entice you into a 2D game. This is it, and it gets better....
@tinyworldsapp | $TinyWorld | — | 2.8K | 0.1x | 50 | Jun 9 |
| 20 | [image] Selection updates coming @tinyworldsapp | $TinyWorld | — | 2.8K | 0.1x | 57 | May 30 |
| 21 | [image] Please try this yourselves, there are 1.1k people here -- try it, test it, report back and I can address any issues this week.
I'm adding building zones so when you're in build multiplayer mode you can create a world, section parts off, share a link, as people come in allocate | $TinyWorld | — | 2.6K | 0.1x | 65 | Jun 22 |
| 22 | [video] Public holiday here today but no rest for the wicked so pre updates today; better settings, profiles, crowd mods and modelling improvements also working on some “used universe” texture updates to get closer to the look of this simulated video!
@tinyworldsapp | $TinyWorld | — | 2.6K | 0.1x | 61 | May 25 |
| 23 | [video] Told you it was coming -- who stuck with it? ;) | $TinyWorld | — | 2.5K | 0.1x | 67 | May 31 |
| 24 | [video] Truly in the clouds @tinyworldsapp | $TinyWorld | — | 2.5K | 0.1x | 83 | May 28 |
| 25 | [video] Keeping this one close to the CHEST @tinyworldsapp
Gotta get them all ;) | $TinyWorld | — | 2.3K | 0.1x | 55 | Jun 28 |
| 26 | [image] Building | $TinyWorld | — | 2.1K | 0.1x | 47 | May 29 |
| 27 | [image] Right kind of animal testing going on @tinyworldsapp | $TinyWorld | — | 2.1K | 0.1x | 49 | Jun 25 |
| 28 | [text] Rendering and lighting improvements are going up in @tinyworldsapp shortly, with revamped and improved build system allowing more visibilty of implications of placing parts, "hologram" previews and more.
Also improved the landscape rendering for the low poly mode and fixed | $TinyWorld | — | 2.1K | 0.1x | 59 | Jun 26 |
| 29 | [video] "Where we're going we don't need sea..."
Ever seen a Pirate Ship do this?
Coming soon to @tinyworldsapp
#ohyousoldohnothatwassilly
#shouldbeabitmorepatient
#staythecourse
#shouldprobablytrustthedevmore
#smh | $TinyWorld | — | 2.0K | 0.1x | 42 | Jul 2 |
| 30 | [image] Dream big, build small. @tinyworldsapp | $TinyWorld | — | 2.0K | 0.1x | 48 | Jul 6 |
| 31 | [image] Concept for tonights update --- whoohoo! | $TinyWorld | — | 1.9K | 0.1x | 37 | Jul 7 |
| 32 | [text] Updated:
Deployments going up shortly -- built today by agent production setup, including some early access to parts of the economy for testing.
Any gold earnt will be kept, and feedback used to tune the system.
Are you a prospector or are you a runner? | $TinyWorld | — | 1.9K | 0.1x | 51 | Jun 24 |
| 33 | [image] Updated home page now has the latest news item | $TinyWorld | — | 1.5K | 0.1x | 47 | Jun 23 |
| 34 | [image] Thanks Binky, love these especially the first one with the wrap around water. Nice work @SimonGFarmer on @tinyworldsapp generative worlds. | $TinyWorld | — | 1.4K | 0.0x | 36 | Jun 30 |
| 35 | [image] Made some lighting tweaks today to reduce the contrast "blow out" we were, also some login fixes.
Oh and it's buggy but will be fixed tonight --- if you press J and are quick with the throttle up (cursor up) and nose up you can fly around, shoot the breeze and shit and fly down | $TinyWorld | — | 1.4K | 0.0x | 45 | Jul 1 |
| 36 | [image] Our new procedural generation and textures are going to look amazing -- this isn't even fully optimised yet and we'll have gorgeous textures and shading. | $TinyWorld | — | 1.1K | 0.0x | 39 | Jun 28 |
| 37 | [image] Island dude used the AI to build a ship to leave lol @tinyworldsapp | $TinyWorld | — | 1.1K | 0.0x | 37 | Jul 1 |
| 38 | [text] Big @agensisworks update coming today -- massively improved agent connectivity -- ACP is just terrible and needs a lot of optimisations so we've got direct SDK support for claude, codex etc where possible from desktop, then ACP as a last resort for those and others but have | Agensis | — | 1.0K | 0.0x | 32 | Aug 3 |