Columns:
| # | Tweet | User | Followers | Views ▼ | Ratio | Engagement | Posted |
|---|---|---|---|---|---|---|---|
| 1 | [video] I’m making it clear right now.
BattleAim is still extremely early
We gonna give 1 SOL to best post video for
We have a real playable game, new engine live, and we’re building every day.
What’s coming for the people who actually hold and support:
• | @battleaimfun ✓ | 204 | 19.8K | 97.1x | 37 | Aug 17 |
| 2 | [video] BETA Engine is LIVE.
Try it now :
CA : FnyPJRwR6mphqf3qqhcackoqKukd1yNDFFFoy6Lhpump | @battleaimfun ✓ | 203 | 7.8K | 38.4x | 26 | Aug 17 |
| 3 | [video] Be ready for Season 1...👀
solana:FnyPJRwR6mphqf3qqhcackoqKukd1yNDFFFoy6Lhpump - | @battleaimfun ✓ | 410 | 6.3K | 15.4x | 82 | Aug 23 |
| 4 | [video] MOBILE iOS/Android LIVE
Play now : | @battleaimfun ✓ | 400 | 5.6K | 14.0x | 82 | Aug 22 |
| 5 | [image] - RANKED Launch 🏆
• Browser FPS on @solana.
• Pure skill. No download.
• 6v6 • Fully destructible maps
• Ranked matches where the top fragger of each team earns real SOL directly from a public treasury (verifiable on Solscan).
• No entry fee. | @battleaimfun ✓ | 321 | 5.5K | 17.1x | 56 | Aug 21 |
| 6 | [image] BattleAim - ANNOUNCE 🎯
The core game is done.
We’ve finished the main gameplay loop.
Now we start building the real reward layer.
This is where it becomes an actual ecosystem:
Skill → Rank → Earn SOL
Hold → Unlock exclusive rewards
Play → Climb seasons & tournaments | @battleaimfun ✓ | 235 | 3.3K | 13.9x | 53 | Aug 19 |
| 7 | [image] Season 1 - 24:00:00
Launch Season Pass 1 in 24 hours .. 👀
solana:FnyPJRwR6mphqf3qqhcackoqKukd1yNDFFFoy6Lhpump | @battleaimfun ✓ | 409 | 3.0K | 7.4x | 41 | Aug 24 |
| 8 | [video] solana:FnyPJRwR6mphqf3qqhcackoqKukd1yNDFFFoy6Lhpump Treasury goes to Community in Ranked.
PC/Mobile version - Play now : | @battleaimfun ✓ | 404 | 2.6K | 6.4x | 47 | Aug 23 |
| 9 | [video] Season 1 - Be ready👀
Beta :
CA : FnyPJRwR6mphqf3qqhcackoqKukd1yNDFFFoy6Lhpump | @battleaimfun ✓ | 228 | 2.5K | 11.0x | 41 | Aug 19 |
| 10 | [image] 👀Season 1 soon on solana:FnyPJRwR6mphqf3qqhcackoqKukd1yNDFFFoy6Lhpump ...
Announce featured skins :
solana:J8PSdNP3QewKq2Z1JJJFDMaqF7KcaiJhR7gbr5KZpump - TTS Skin
solana:2aQKC1xiKpEyAWvzSDrULnYLVuybWyx7qrsnpP8hpump - Udin Skin
Play now, grind before Season 1 : | @battleaimfun ✓ | 409 | 1.9K | 4.6x | 42 | Aug 27 |
| 11 | [image] Play now on PC and mobile.
No download. No account. Browser FPS.
Play now •
What’s live today:
• PC + mobile browser
• Ranked
• 40 kills = 0.003 SOL
• Payouts grow with volume
• Creator fees fund the public treasury
• Fees claimed every hour
• | @battleaimfun ✓ | 458 | 1.6K | 3.5x | 42 | Aug 31 |
| 12 | [image] ⚠️ SEASON 1 UPDATE !
We need to change something.
Season 1 was supposed to launch in a few hours.
It’s not ready, we don't rush broken update.
We’re sorry Season 1 isn’t ready.
We need to delay it for 24hours, but we keep shipping update.
We tried to make the reward system | @battleaimfun ✓ | 407 | 1.5K | 3.8x | 30 | Aug 25 |
| 13 | [image] We’re looking for serious people to join us:
• Content Creators & YouTubers
• Official Players / Ambassadors
• Motion Designers
• Video Editors
• Marketing & Growth
• Community Managers
If you have real skills and want to be part of something that’s actually shipping on | @battleaimfun ✓ | 414 | 1.5K | 3.5x | 48 | Aug 24 |
| 14 | [video] Almost everything is ready.
The game is basically done.
Even secondary stuff (skins, customization, more maps, etc.).
Now the real question is how we handle the reward system:
Do we go full connect wallet for clean progression tracking + instant rewards or do we build a more | @battleaimfun ✓ | 246 | 1.4K | 5.5x | 34 | Aug 20 |
| 15 | [video] We’re taking our time.
Not because we’re slow.
Because we care about quality and stability.
Most projects rush to launch features that break.
We prefer shipping something that actually feels good to play.
The game is already live.
Now we’re making it more stable, smoother, and | @battleaimfun ✓ | 306 | 1.2K | 3.9x | 52 | Aug 20 |
| 16 | [image] SEASON 1 is not cancelled.
We delayed 24h to rebuild rewards properly.
What’s coming next:
• Rewards after each game if you HOLD
• Full rework design website and UI,UX design
• Playtime payouts on public servers
• Ranked 2v2 (better games while we grow)
• Early holders + | @battleaimfun ✓ | 409 | 1.1K | 2.7x | 27 | Aug 26 |
| 17 | [image] NEW :
🪙@PumpFun Rifle - FREE !
🪙GOLD Rifle - unlockable after 100 kills
UI/UX :
▪️Minimal square HUD — clean, compact, always visible in the top-left
▪️Live gameplay preview testing the complete flow in-browser
▪️Death screen + automatic redeploy — no unnecessary downtime | @battleaimfun ✓ | 461 | 1.1K | 2.3x | 22 | Sep 1 |
| 18 | [image] Here’s the real talk about token $BATTLEAIM :
I don’t buy my chart.
I don’t use side wallets.
I don’t bundle.
I just build every day and let the market decide.
Yes, the game is still in early development.
I know it’s harder to believe at this stage.
But let’s be honest… | @battleaimfun ✓ | 204 | 820 | 4.0x | 18 | Aug 17 |
| 19 | [video] We’re adding a referral system to BattleAim to earn.
But not a basic one.
We’re building a unique system where:
You earn from the people you bring
Higher volume = higher rewards
Real on-chain tracking
Designed for both players and holders
The goal is simple:
The more the | @battleaimfun ✓ | 409 | 700 | 1.7x | 45 | Aug 23 |
| 20 | [image] Day 1 we launched a 1v1 aim test.
Two weeks later the product is a different game.
What’s actually shipped:
• Flag Conquest with destructible maps
• Voice & Chat
• Earn $SOL each milestones kills
• 4 kits — Assault, Raider, Breacher, Marksman
• Ranked — top fragger of | @battleaimfun ✓ | 418 | 684 | 1.6x | 23 | Aug 27 |
| 21 | [image] Full rework is live on
New site.
New rewards.
BattleAim is a browser FPS now up to 64 players.
No download.
You shoot.
The server pays SOL to your wallet.
15 kills = 0.007 SOL
1 flag = 0.002 SOL
Max 0.25 SOL per day for now !
Season 1 Battle Pass is | @battleaimfun ✓ | 408 | 603 | 1.5x | 17 | Aug 27 |
| 22 | [image] There are millions of gamers playing every day who dream of making money from gaming, yet almost none of them will ever become professional players.
BattleAim was built to give ordinary players another way to win.
You don't need to be a pro, a streamer, or own an expensive | @battleaimfun ✓ | 464 | 576 | 1.2x | 17 | Sep 1 |
| 23 | [image] Battle Royale in Season 1👀
Play now & earn : | @battleaimfun ✓ | 458 | 408 | 0.9x | 18 | Aug 31 |
| 24 | [image] UPDATE DROPPING SOON
We’re shipping the next big layer of BattleAim.
• Mode Build fully enhanced
• Better modes & smoother experience
• Helius RPC for next-level latency with @Helius
• Play button now dead center on the landing page
• Create an account → earn $SOL → | @battleaimfun ✓ | 203 | 405 | 2.0x | 26 | Aug 18 |
| 25 | [image] Payouts are live on BattleAim.
A share of every solana:FnyPJRwR6mphqf3qqhcackoqKukd1yNDFFFoy6Lhpump trade routes to a public treasury. The server collects it. The treasury pays winners in SOL.
40 kills → 0.00111 SOL.
No claim button.
One Solana tx per payout.
Watch it → | @battleaimfun ✓ | 424 | 346 | 0.8x | 21 | Aug 30 |
| 26 | [image] Thank you, @Just_Gald, for creating guides that are so helpful for beginners. It’s something we truly appreciate. Your effort and willingness to help others make a real difference in the community. 🎮
📖 For the beginner’s guide, check the comments thread below. | @battleaimfun ✓ | 458 | 344 | 0.8x | 18 | Sep 4 |
| 27 | [image] Season 1 in 24 hours ! | @battleaimfun ✓ | 448 | 319 | 0.7x | 23 | Sep 7 |
| 28 | [image] Payouts just went up.
40 real kills = 0.003 SOL
Paid automatically. No claim step.
More volume → bigger treasury → bigger missions. This is the first increase.
Same rules:
• real opponents only
• server counts the kills
• treasury sends SOL
• no token required to play
• | @battleaimfun ✓ | 447 | 292 | 0.7x | 14 | Aug 31 |
| 29 | [text] gamefi | @battleaimfun ✓ | 423 | 262 | 0.6x | 17 | Aug 29 |